A Shard of Hope
Szenac crosses Skyrim to the Dwemer city of Bthar-Zel, known by most as Deep Folk Crossing, and though the city is long gone, the last of the aetherium shards remains untouched. Szenac is now ready for the next part of his mission to defeat The Banished One, and repair the fracture that holds him between worlds.
Instincts and Accommodations
Szenac takes interest in a project of Arniel's and then leaves Winterhold, heading West to find Bthar-zel (Deep Folk Crossing) and the last Aetherium shards. Deciding to take the roads South he lays over in Whiterun and reconnects with Lucia.
The Unvarnished Truth
Szenac recalls an honest conversation, leaves Raldbthar, and travels to Winterhold.
Gates of Protection
Szenac finally makes his way through Raldbthar and gathers up the 3rd aetherium shard.
Raldbthar, beyond the bandits.
Szenac pushes his way past bandits, automatons, and specters in the first stage of Raldbthar in his search for the Aetherium Shards.
And so, the continuation for the Aetherium Shards begins...
Prep time in Windhelm. Szenac spends some time in Windhelm preparing for the continuation of his search for the Aetherium forge.
The road back to Windhelm.
Szenac travels back to Windhelm from The Velothi Trial Chambers.
Special thanks to my daughter for voicing Nahrada